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Corvalis
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Joined: 12 Jan 2007
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PostPosted: Fri Mar 13, 2009 4:04 pm    Post subject: SES Members Reply with quote
 
Crew of the Quantum Storm (Later the Starwind Seraph)


Ulin’dran Dree – Twilek male - Captain
Naia Zen - Arkanian female - Second in command/chief operations officer
Hoolidan Stazi – Duros male
Sevarda - Dug male - Security and tactical
Daelar vuv Tertarrnek - Covallon male -
Vash Rykar - Human male (Coruscanti) – Communications/merchant
Falla K’sar - Human female (Chandrillan)– Engineer
Na-Soth Larr – Givin male - Navigation and science officer
Tix Badu - Sullustan male – Navigation
Bolabo Hujaan – Sullustan female – Technician
Dade “Nexus” Nexan - Human male (Coruscanti) - Slicer
Narasim – Human male (Yaka cyborg) – Security


Ulin’dran Dree - Male Twi'lek


The Twi'lek known as Ulin'Dran Dree has had a checkered and mysterious past. Born on Coruscant, he has always had a "cosmopolitan" view of the galaxy. During the clone wars, he split his time between his parents. His early years, spent with his mother, a stylish Coruscanti courtesan, were quite dull to the adventurous Uli. When he was seventeen, he ran away with his smuggler father, seeing the galaxy aboard a dilapidated old GR-75 Gallofree transport, The Quantum Storm. Several years before the battle of Yavin his father ran afoul of the Zann consortium. Catching up with the small-time smuggler at Chalmun's Cantina at Mos Eisley, the thugs murdered the unfortunate Twi'lek. Overcome with grief and rage, the young Ulin'dran joined the Black Sun criminal syndicate, a direct competitor with Zann. Using his charm, technical prowess, and uncanny luck, Ulin’dran ascended in the ranks of the Black Sun, constantly keeping his sharp ears tuned to any clues as to the location of his father's murderers.

In the meantime, the industrious young smuggler became quite adept at parlaying information collected on his hunt for credits and favors. He soon became the primary information broker for his friend and Vigo, the human known only as Green. It was during this time that Ulin’dran discovered the Empire’s plans for destroying the smuggler’s moon of Nar Shaddaa. Using his contacts on the smuggler’s moon and within the Black sun, he helped organize a hastily planned defense of the moon, working with fellow smugglers such as Han Solo and Lando Calrissian.
Despite Ulin'dran's indispensable intelligence work and defense of the smuggler’s moon, Green's rackets were not seen as sufficiently profitable by the new head of the Black Sun, Prince Xizor. The human counseled the Twi'lek of the dangers of getting too entrenched in the changing Black Sun organization, and warned him against rising farther in the ranks. Having grown weary of working for individuals such as Durga the Hutt and Xizor, Ulin'dran began making plans for his "disappearance." Unfortunately, Xizor moved first, executing Green, and the human’s entire network of spies (save Ulin’dran himself).

Fortunately, the wily Twi'lek managed to escape into the unknown regions with his lieutenant and crew aboard the Quantum Storm. It was at this time that he had a fortunate encounter with the 13th Roving Line, a newly established fleet element of the Rebel Alliance. Drawing upon his ample smuggling and intelligence skills, he now makes a lucrative living providing information and at times materiel for the Alliance, under the auspices of his Starwind Eclipse organization. While his independent information brokering agency has him traveling the galaxy, he is still cognizant of Prince Xizor's long arm and even longer memory, however, the Twi'lek's memory is just as long, and he possesses the added virtue of incredible patience. Though he has his own roguish code of ethics, he has no doubt that he will one day avenge both his father and fallen mentor alike.


Naia Zen


Naia Zen was an Arkanian prodigy, gifted in science and mathematics. She was chosen as a young child to receive the best education Arkania had to offer in return for a bond of service to CyberGen, one of the corporations fully invested in the Arkanian Dominion, the ruling government of the planet. Her life was highly structured and completely defined by excellence in the fields of cybernetics and genetic engineering. However, when CyberGen was contracted by the Galactic Empire to conduct secret experiments on non-sentient and sentient species in an attempt to engineer a completely controllable but deadly species of assassins, Naia was forced by her conscience to take action. Conditioned to value results and excellence in her profession, it was difficult for the young scientist to sabotage the company’s project, but the industrious and brilliant young woman enacted a daring plan that destroyed the company’s genetic labs, at the same time rescuing an unfortunate ‘prototype’, the Yaka born cyborg, Narasim. Branded a traitor to her people and to the Empire, Naia Zen became a fugitive on her own world. Using top secret equipment, her own stunning intellect, and the brains and brawn of her grateful companion, Naia succeeded in surviving in the Arkanian underground for sometime. Eventually however, she knew that the odds would catch up to her. Luckily, she managed to secure passage off world from a small-time smuggler, Ulin’dran Dree. Though annoyed by the brash and smooth Twi’lek’s advances, she saw the possibilities in his adventurous life-style. Securing a strictly business relationship, she joined his organization, Starwind Eclipse, quickly rising in the ranks to chief operations officer and second in command.

Tall and lean, Naia favors dark clothing, often composed of durable leather. Her dark skin is a stark contrast to her gleaming white hair and pure white eyes. Like most Arkanians, she can see into the infrared spectrum, and is thus quite at home in the dark, however, her sensitive eyes generally require her to wear dark lenses on planets with brighter suns. Cold and beautiful, Naia has little room in her life for pleasantries or frivolity. She is highly competent in many fields, but prefers to put her ample skills to use solving technical problems and ensuring that attention is paid to the details in any transaction or operation, a trait seen as invaluable to the much more expressive and “big-picture” oriented Ulin’dran.

Though the two often clash because of their personality differences, there is a mutual respect and appreciation that binds them together. Naia knows and enjoys her role in the organization, and her no-nonsense industriousness keeps it afloat.

Naia is resentful towards the Empire and her homeland due to the fact that her life’s work was the cause of so much suffering. Though she has no qualms about the unlawful activities of the organization’s activities, she, like her captain, has a very strong sense of honor and a personal set of ethics that have led her to embrace some Rebel sympathies. However, she is very cynical, and distrusts committees and governmental bodies of all kind, feeling they too often support atrocities in the name of order and progress.



Sevarda

The Dug known as Sevarda started his checkered career as a small-time criminal on his home world of Malastare. While he was as impulsive as many young Dugs, he also possessed a keen wit and a sharp mind that often served to keep his Dug temper in check. The Dugs of Malastare considered themselves an occupied and oppressed people, ruled by the heavy hand of the colonizing Grans, who limited the militant Dugs to the Western and poorest continent of the planet. With the demilitarization of his species imposed by the Republic on behalf of the Grans, the desperation and animosity of the Dugs grew. Many turned to resistance organizations as a way of life; unfortunately, most of these organizations were simply criminal families posing as patriotic or revolutionary armies. Living in the slums of his poor city, the bright but bitter Sevarda was quickly absorbed into one such organization. Though it provided for his family and his people better than the legitimate Gran controlled government and offered him training in technology and weapons, Sevarda witnessed too many inconsistencies and too much corruption to be happy with his choice. Though he bitterly resented the Grans and their domination of his people, he refused to kill innocents in the struggle for independence. Running afoul of his own people, he soon felt it best to seek opportunity off world.

Stowing away on a Gran freighter, the industrious Dug made his way to the smuggler’s moon of Nar Shaddaa, where he quickly signed on as a hired hand for a moderately successful Hutt parts dealer. Within a few months he had taken over operations of the business, growing profits and allowing the lazy Hutt to retire. Things looked promising for the young Dug; however, good fortune was not to last long. A nearby rival (who happened to be a Gran) made false claims to an imperial agent, implicating the Dug as a Rebel operative. When Imperial forces raided the shop, the accidental discharge of a hyperdrive coolant pump led the stormtroopers, ever wary on the smuggler’s moon, to open fire. All of Sevarda’s employees were mowed down in cold blood. Sevarda, quick and agile, managed to shoot an officer with his holdout pistol before escaping through a small bolt-hole.

Though he feared he would be tracked down and arrested (or more likely killed), the Empire soon had bigger issues to worry about. A small-time information broker and smuggler named Ulin’dran Dree, a frequent visitor to the smuggler’s moon, had recently tipped off the Hutts that the Empire, in an effort to crack down on the criminal underground, was planning to attack and destroy the moon. Fearing for their financial loss more than the billions of lives that would be lost, the Hutts hastily funded a fleet of smugglers, pirates and private citizens, and placed them under the command of a charismatic smuggler named Han Solo.

Sevarda, full of anger and resentment towards the empire offered his services to the Twi’lek smuggler Ulin’dran, and thus served as a tactical officer aboard his ship, the Quantum Storm in the Battle of Nar Shaddaa. After a stunning victory, Sevarda, feeling excited about being a part of something bigger than himself, asked to stay on with the crew of the Storm in the Starwind Eclipse smuggling organization. Though there were initial reservations about the Dug’s cantankerous attitude and occasional lack of discipline and social graces. He was scrappy, familiar with a vast array of illegal personal and ship mounted weaponry, and as fast with a blaster as he was with his sharp tongue. He was soon hired on as the organization’s tactical and security officer, a role that he fills competently and enthusiastically to this day.


Hoolidan Stazi

Hoolidan Stazi is a Duros pilot of some renown among the smugglers of his adopted home of Nar Shaddaa, but few know much about his past. The son of a wealthy Duro military contractor, Hoolidan’s early life was spent in opulence on Coruscant where his well-placed family had access to the finest the Republic had to offer. The Clone Wars were a boon for business, and the young Hoolidan Stazi, a hotshot swoop pilot, and an excellent student at an exclusive private school on Coruscant, dreamed of achieving glory flying fighters for the growing Republic Navy.

As the Clone Wars closed however, the resulting New Order closed the door to almost any non-human’s acceptance into the new Imperial military. Hoolidan became disillusioned as his application to the Imperial Academy was continually rejected. He reluctantly accepted a job as a civilian military contracted shuttle pilot, ferrying low ranking personnel and materiel on the long trips between Coruscant and the outer rim. Bitter and unsatisfied, the young Duro watched with growing animosity as his human peers became elite TIE fighter pilots, while his ample skills were wasted.

Upon returning home after one long mission, Hoolidan found that the fortunes of his family faired even worse than his own. Betrayed by an ambitious group of human employees, the Stazi’s on Coruscant had been framed for treason, and the majority of their assets confiscated by the new Empire. Luckily, before swift “justice” could be administered, Hoolidan used his own shuttle to evacuate his family off-world. They relocated to the smuggler’s moon, where the once wealthy family lived a modest life, scraping by in the dangerous vertical cities Nar Shaddaa

Though Nar Shaddaa was filthy and dangerous compared to Coruscant, and the Stazi’s lived in squalor compared to their former lives, Hoolidan found the chaotic city to be liberating. In the seedy cities, he made a name for himself as a pilot for hire and a small-time smuggler. His father, unable to cope with his loss of status and livelihood, turned to drink and gambling, barely maintaining a small parts dealership in a dilapidated corner of the Duros District. The family turned to Hoolidan’s meager earnings to keep them out of debt.

Sometime before the Battle of Nar Shaddaa, Hooldan signed on as a pilot with the Starwind Eclipse Syndicate smuggling organization. Though the leader of the organization, the Twi’lek Ulin’dran Dree, is a fine pilot in his own right, Hoolidan Stazi has quickly become familiar with every vessel and vehicle in the organization’s small fleet, becoming an invaluable specialist, helping Ulin’dran and his crews to get out of many “sticky situations.”

With his share in the SES’s profits, Hoolidan has been able to send more funds home to his beleaguered family. Though he enjoys his life of adventure far too much to become “respectable” any time soon, he does hope that his family will someday regain some measure of the prominence that they once enjoyed.



Last edited by Corvalis on Fri Mar 13, 2009 10:32 pm; edited 2 times in total

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Shaden
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Joined: 17 Feb 2007
Posts: 117
Location: England

PostPosted: Fri Mar 13, 2009 5:04 pm    Post subject: Reply with quote
 
gonna start work on grasdens mate, hopefully be done by tommorow


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